UX & Game Designer · Developer · Speaker

Learning should play like a great game.

I'm Bernardo Letayf. I design and build learning products people actually finish. I've been programming for 29 years, taught for eight, and spent the last 12 showing that a journey beats a slide deck: first in my own classroom, then with BLUERABBIT, for 23,000+ players and teams at Microsoft, Meta, Unilever and Standard Bank.

Available for consulting, workshops & keynotes Seattle, WA
Clients & partners
MicrosoftMetaUnileverStandard BankFirstRandBank of GeorgiaEFMDSententia GamificationUPAEPForo VidantaLaunchPadForthrightPromobileAIThunderbotsGnius Club
Quest log

29 years, one thread.

Programmer at 14, web designer at 16, teacher, founder. Every step fed the next.

Full CV

  1. 1997

    Technical Analyst Programmer, with honors

    Graduated at 14. Still my proudest diploma.

  2. 1999

    First websites

    The start of 200+ sites and apps.

  3. 2007

    Adobe Certified Instructor

    Photoshop, Flash, Dreamweaver.

  4. 2008

    IT teacher, The American School Foundation

    Eight years of web, multimedia and yearbook design.

  5. 2014

    RabbitBlue

    Gamified my own classes in April. It became my graduation project at Tec de Monterrey.

  6. 2016

    BLUERABBIT goes public

    Renamed, rebuilt, and in front of real clients.

  7. 2017

    Outstanding Gamification Software

    Gamification Europe Awards, Brighton.

  8. 2025

    GameChangers

    Two chapters in a learning-design anthology.

  9. 2026

    BLUERABBIT, rebuilt

    From WordPress to CodeIgniter 4 in twelve weeks. And a move to Seattle.

I have declared a world wide war on grades.

Me, signing off every blog post in 2017. Still true.
GameChangers: Learning Experience Design Done Right, cover
Writing · contributing author

Two chapters in GameChangers.

An anthology on learning experience design, edited by Jonathan Peters PhD and Monica Cornetti. My chapters are about the learner journey, and about why love and happiness belong in a conversation about engagement.

Bernardo at a conference, mid-laugh
On stage

50+ talks, and counting.

  • 2025
    Gamification of Learning Workshop (co-led with Rob Alvarez)
    EFMD · Online
  • 2024
    Designing Meaningful Player Journeys: Merging Game Mechanics and Behavioral Science
    Gamification Europe 2024 (with Roman Rackwitz) · RSA House, London
  • 2017
    How NOT to gamify a classroom
    Gamification Europe 2017 · Brighton, UK
  • 2017
    Outstanding Gamification Software: BLUERABBIT
    Gamification Europe Awards · Brighton, UK
Free · the Engagement Loop

One page to check whether an activity really loops.

Prompt → Action → Process → Consequence → Change → Feedback. Join the list and you'll get the worksheet the day it's ready, plus a short letter about once a month.